Plague Brothers

Recently, I wrote an army list for a planned doubles tournament. The rules require two 900 point armies with no more than two copies of a single data sheet (excluding troops) in each list and no more than three copies of each data sheet across the two forces.

I knew immediately that I wanted to play Deathguard. I had a plan for a solid base of plague marine squads for objective holding while leaving the killing blow to my partner. My team mate was less certain what they wanted to play. We swung from a spawn/smite heavy Tzeentch list to a Scary Night Lords warband, via a couple of World Eaters forces (and some Iron Warriors, we really did try everything!).

Given the low points value, I decided that the Lord of Contagions was probably too expensive and didn’t really support the planned holding role. So I decided to go for a Chaos Lord in Terminator armour instead. The reroll ones to hit is likely to be more useful than the LoC aura of mortal wounds. Of course, given I just said I was trying to save points, I probably should have gone for the regular Chaos Lord as I have previously but for some reason I forgot they were a thing while writing the list.

In my initial list I went for a combi bolter and Balesword. Partly this was because I wanted to use the only Nurgle themed weapon on the list. It also gives me access to the Plaguebringer, if I decide to use it. The model I used for this is a blightlord terminator stood on the scenic base from a Chaos Terminator Lord.

(Sorry that the base wasn’t finished in this picture!)

The blightlord model was really fun to paint, although I began to suspect that the sculptor had deliberately put maggots in hard to spot places. Every time I looked I spotted another one I had missed!

When I looked at my army list I realised I was a little light on anti-tank (in particular because we were considering an allied World Eaters detachment at this point). To balance this out a little, I altered the wargear on the Lord to a powerfist/combi-melta set up. This, of course, required another model and so the second sibling was born.

This model was based on another blightlord terminator, with arms donated from a third along with and arm from a cataphractii terminator and a melta bit from the new Chaos Terminators. The base is from the 40k hero bases set.

This second sibling ended up even taller than the first.

I’m particularly pleased with the grey cloth, which I also used on my most recent plague marine squad. It’s a heavy application of Basilicanum Grey over Wraithbone.

With the current situation, the doubles tournament is delayed. Once we get back to playing, I’m not sure which sibling I will field. My head says the melta/fist is a better for for the list but I like both models so it may come down to what looks “right” on the table.

The Battle For Gaelos

As an attempt to get my partner hooked on Warhammer 40,000 we’re playing a narrative mini-campaign over the next few weeks/months.

The games will all use (roughly) the same 500 point lists, which are shown below. As my partner is new to the game we’ll be introducing the more advanced rules a few at a time.

The action will take place on and around the titular planet of Gaelos. Gaelos is a barren rocky planet dotted with hive cities. At the start of the campaign a chaos cult uprising has begun and the hives are under siege. Supporting the uprising are the forces of the Iron Warriors led by Captain Sever Shon-tu. Meanwhile, the closest imperial force is the task force of Dark Angels Interrogator Chaplain Tigrane.

The Iron Warriors force is focused around an autocannon equipped Havoc squad and a Helbrute.

++ Patrol Detachment (Chaos – Chaos Space Marines) [32 PL, 498pts] ++

  • Configuration +

Legion: Iron Warriors

  • HQ [5 PL, 79pts] +

Exalted Champion [5 PL, 79pts]: No Chaos Mark, Plasma pistol [5pts], Power sword [4pts]

Chaos Cultists [6 PL, 58pts]: No Chaos Mark
. 11x Chaos Cultist w/ autopistol and brutal assault weapon [44pts]
. Chaos Cultist w/ special weapon [10pts]: Flamer [6pts]
. Cultist Champion [4pts]: Brutal assault weapon and Autopistol

  • Troops [14 PL, 207pts] +

Chaos Space Marines [8 PL, 149pts]: No Chaos Mark
. Aspiring Champion [16pts]: Bolt pistol, Power axe [5pts]
. 7x Marine w/ Boltgun [77pts]
. Marine w/ Heavy or Special Weapon [31pts]: Missile launcher [20pts]
. Marine w/ Heavy or Special Weapon [25pts]: Meltagun [14pts]

  • Elites [6 PL, 102pts] +

Helbrute [6 PL, 102pts]: Helbrute fist [20pts], Multi-melta [22pts], No Chaos Mark

  • Heavy Support [7 PL, 110pts] +

Havocs [7 PL, 110pts]: No Chaos Mark
. Aspiring Champion [14pts]: Boltgun, Chainsword
. 4x Havoc w/ autocannon [96pts]: 4x Autocannon [40pts]

++ Total: [32 PL, 498pts] ++

Meanwhile the Dark Angels force is built around a backbone of tactical marines supported by a Ravenwing Landspeeder Typhoon.

++ Patrol Detachment (Imperium – Dark Angels) [29 PL, 493pts] ++

  • Configuration +

Chapter Selection: Dark Angels

  • HQ [5 PL, 91pts] +

Interrogator-Chaplain [5 PL, 91pts]: Catechism of Fire, Combi-plasma [11pts]

  • Troops [14 PL, 240pts] +

Tactical Squad [9 PL, 152pts]: 7x Space Marine [84pts]
. Heavy Weapon Marine [28pts]: Plasma cannon [16pts]
. Space Marine Sergeant [17pts]: Chainsword, Plasma pistol [5pts]
. Special Weapon Marine [23pts]: Plasma gun [11pts]

Tactical Squad [5 PL, 88pts]: 4x Space Marine [48pts]
. Space Marine Sergeant [17pts]: Chainsword, Plasma pistol [5pts]
. Special Weapon Marine [23pts]: Plasma gun [11pts]

  • Fast Attack [6 PL, 87pts] +

Ravenwing Land Speeders [6 PL, 87pts]
. Ravenwing Land Speeder [6 PL, 87pts]: Heavy bolter [10pts], Typhoon missile launcher [32pts]

  • Dedicated Transport [4 PL, 75pts] +

Rhino [4 PL, 75pts]: Hunter-killer missile [6pts], Storm bolter [2pts], Storm bolter [2pts]

++ Total: [29 PL, 493pts] ++

I’ll follow this up with the first battle report shortly.

Both lists created with BattleScribe (https://battlescribe.net)

Death Guard Chaos Lord Conversion

A while ago I posted a 40k Death Guard/Daemons of Nurgle list I was working towards. As part of that list I had a Death Guard Chaos Lord rather than the more expensive/less flexible Lord of Contagions.

Chaos Lord [5 PL, 82pts]: 3. Tainted Regeneration, Balesword, Combi-bolter, Warlord

I mentioned at the time that I intended to convert a model to reflect these wargear choices (4 shots with bolter drill!). I have now completed the conversion and painted him up to tabletop standard (minus a few touch ups where I went over the edges).

The model began life as an easy build Plague Marine. The arms and head were removed along with the backpack. The new arms, shoulder pads and backpack came from the MKIII space marine set. Meanwhile, the head came from a Plaguebearer in the Plague Drones of Nurgle set. The combibolter was two MKIII bolters spliced together and the Balesword was a repurposed sword from the original EtB Plague Marine.

Painting wise my Death Guard are a slightly darker green than the ones normally shown in GW publications. I use Waaagh Flesh as the base colour for the armour. Otherwise I largely follow the excellent guide from Tale of Painters on blogspot.

The mutations and flesh follow the guide for pale flesh in the Warhammer paint app. The ragged flesh around the belly wound is the inflamed flesh from the same app.

I have just about finished modelling the Daemon prince (which was the reason I had the Plague Drones lying around) so I’ll post that when I’m happy with it. Then I need to focus on painting all of the troops choices.

+++Thought for the day: The Emperor created the space marines so he didn’t have to spend so much time painting imperial guardsmen+++

A Tale of Two Kings (and a Prince) – Kingmaker

This week I was fortunate enough to have time to be part of a three player game of the classic tabletop game Kingmaker. Kingmaker was released in the mid 1970s and allows a (potentially quite large) group of players to fight out the medieval Wars of the Roses.

The game is very rare now and has been out of print for decades. We were able to find a complete copy at the bring and buy sale at the Airecon convention in 2017.

The game is very detailed, to the point of simulationist and has some fairly unintelligible rules at times but once you get going it really captures the drama of the historical conflict. Players regularly shift allegiance, plagues strike down mighty armies and storms ruin your carefully laid plan to sail to safety.

The politics of the game are extremely tense. There are no sides and no shared victory so every alliance is temporary. With larger numbers of players things can become a Byzantine mess of favours and feuds. Parliament in particular can lead to very bitter rivalries developing.

If you are thinking that this sounds like Game of Thrones then I’d agree with you. It’s widely acknowledged that the Wars of the Roses were a major influence on George R R Martin’s series. I would also say that the GoT board game is the closest comparison to Kingmaker that I can think of.

Our game (due to a combination of time constraints and the well know stubbornness of the players) resulted in a draw. Player 1 had grabbed Richard of York, killed of most of his family to prevent them becoming rivals to the throne, crowned him in Chester and then fled to the Isle of Man. I meanwhile had initially attempted to recapture Richard near York but eventually was driven south where I stormed London and seized King Henry and set about claiming the Midlands. Player three meanwhile had suffered several major setbacks (he lost his most powerful nobles in almost every battle he fought) made his way to France and collected the final remaining Yorkist royal.

The sense of drama was present throughout the game and I feel it created a story I will remember for a long time. The emergent narrative in games is one of the strongest reasons for me to play (regardless of format).

I’d highly recommend taking any chance you get to play or own Kingmaker. I would also like to add my voice to the (bedraggled, bearded and mostly aging) choir asking “Where is the rerelease?”.

Nurgle Allied Army List

I’ve been working on a Nurgle list for Warhammer 40000 recently. My initial plan formed around Epidemius’ Tally of Pestilence ability in a mixed Nurgle Daemons/Death Guard list.

I’ve never played a great deal of Chaos Daemons so I didn’t want to go 100% warp creatures. As an aside I’m not sure how I would hold backfield objectives in a Nurgle Daemon list. I have a fair sized force of Death Guard so adding them in seemed like a good idea.

A key factor here is that many units in the Death Guard list, in particular the deamon vehicles, have the Daemon key word and so can interact with abilities that target this keyword. Tally of Pestilence is one such power. Essentially, for each unit destroyed by a Nurgle Daemon units all friendly Nurgle Daemon units gain power.

The Daemon detachment is a cheap CP farm and a vehicle to bring Epidemius into the army. The nurglings can either form a shield for more useful units by deploying in the main force or can use their forward deployment to prevent enemy deepstrike/alphastrike or tie up enemy guns.

From the Death Guard list the (cheap) Chaos lord and Plague Marines will form the central push along with the hellbrute for anti-tank duties.

Meanwhile the Daemon Prince and Bloat Drones will form a rapid strike force to hand out damage where needed. Being flyers they can even escape melee to continue shooting.

The pox walkers will mostly form a body guard for Epidimus or be used to hold a back field objective.

I’m not sure this list will be competitive (although I have hopes for it in my local meta) but I think it will be fun to play. Each part has a purpose and I look forward to seeing how far I can push Nurgle’s favour.

Modelling wise the Chaos lord and the Daemon Prince will be heavily converted and I’ll hopefully post something about them at a later date.

++ Battalion Detachment +5CP (Chaos – Daemons) [17 PL, 322pts] ++

+ No Force Org Slot +

Chaos Allegiance: Nurgle

+ HQ +

Epidemius [5 PL, 100pts]

Sloppity Bilepiper [3 PL, 60pts]

+ Troops +

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

Nurglings [3 PL, 54pts]: 3x Nurgling Swarms

++ Battalion Detachment +5CP (Chaos – Death Guard) [68 PL, 1170pts] ++

+ HQ +

Chaos Lord [5 PL, 82pts]: 3. Tainted Regeneration, Balesword, Combi-bolter, Warlord

Daemon Prince of Nurgle [9 PL, 180pts]: 1. Miasma of Pestilence, Malefic talon, Wings

+ Troops +

Plague Marines [10 PL, 131pts]
. Plague Champion
. . Codex: Boltgun, Plague knife, Power fist
. 5x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Blight launcher

Plague Marines [10 PL, 131pts]
. Plague Champion
. . Codex: Boltgun, Plague knife, Power fist
. 5x Plague Marine w/ boltgun
. Plague Marine w/ Special Weapon: Blight launcher

Poxwalkers [3 PL, 60pts]: 10x Poxwalker

+ Elites +

Helbrute [7 PL, 112pts]: Helbrute hammer, Multi-melta

+ Fast Attack +

Foetid Bloat-drone [8 PL, 158pts]: 2x Plaguespitters, Plague probe

Foetid Bloat-drone [8 PL, 158pts]: 2x Plaguespitters, Plague probe

Foetid Bloat-drone [8 PL, 158pts]: 2x Plaguespitters, Plague probe

++ Total: [85 PL, 1492pts] ++